Shotgun Progress Report 2

December 23, 2007 at 8:34 am (building, staff update) (, , , , , , , , , )

More policies in +news? Check.

Inching toward Character Generation? Check. But it’s hard not to rush forward when one’s head might split open for the well of new-sprung ideas.

Fleshed-out staff positions? Yes. And might I add I’m looking forward to getting more staff. (Interested? Please stand up.)

Brilliant ideas? (Jonquil just told me had yet another one.) Check-check. (Note to self: LORES . No +info, and I hope this translates later.)

Distracted? Sometimes.

Overwhelmed? A bit.

Excited? Incredibly so.

Tired? Beat.

Resisting the siren-call of slumber in order to write a wimpy update? Obviously.

Overall, things are going well.

2 Comments

  1. jonquilmh said,

    To explain Ume’s cryptic remark about Lores, the +concept system will make use of them. To whit.

    Everyone will have a ‘private’ +concept set – approval of this is a prereq for entering CG (though it can be changed in CG, this just means it will need to be re-approved before you can leave).

    Characters can also set public +concepts. The basic one will be visible by everyone. One can also set public concepts which are visible according to Lores. E.g. you will have to have a 4 in the Occult Knowledge: Tarot Lore to see a concept set with this command:

    +concept/lore OK-Tarot/4=Fred can do true tarot readings, not just ‘palor’ stuff.

  2. Ume said,

    I can’t help but be cryptic, I swear.

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