Finally, An Update

February 4, 2008 at 7:41 am (staff update, system) (, , , , , , , , , , , )

The blog has been quiet. The MUSH has not been quiet, or, at least, between two wizards, the system, the ever-expanding +news and +help files, and a thousand other nuances, the MUSH has been very happening.

The gifts are being written and added. Many of the news files are in place. Many more are written, and others are in the rough draft stage. Much has been done, but much more has yet to begin. Personally, I know for every one task I complete, I come up with two more ideas that are either must-haves or are just plain cool.

I have not yet started the grid, but there’s time for that, plenty of time.

What I have been compiling and meditating upon has opened my eyes more to the philosophy of games and the many, many differences between RPGs. For example, one such insight may very well compel me to +search/news my way through the +news files and exchange almost every ‘role-play’ I have written in the past for ’story game’. I suppose that is one bit of evidence that this is not a grudge game (nevermind that this is completely different from every other Anitaverse game that has yet to crop up and usually whither) or a sandbox. A story game will not be ‘my’ game or ‘your’ game, it will be the players’ game, and it puts the story in the hands of the players, not staff. That aspect has to be my favorite aspect of the entire system, or one of them.

I should save the rest of the chatter for Jonquil. While I understand the system, he can explain it far better than I can. My point is, things are going well, and we’re still excited.

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